Ape-X DQN

Ape-X DQN is a new and advanced way of training artificial intelligence to play games. It's made up of two different methods, a DQN and a Rainbow-DQN, and it's designed to work with prioritized experience replay to ensure that the AI learns from its mistakes more efficiently. The architecture of Ape-X DQN allows distributed training, which makes the process much faster and more powerful overall. What is Ape-X DQN? Ape-X DQN is a deep reinforcement learning technique designed for training agen

Deep Q-Network

Deep Q-Network, or DQN, is a method that approximates a state-value function in a Q-Learning framework with a neural network. It is commonly used in Atari Games, where it takes multiple game frames as input and produces state values for each available action as output. How DQN Works DQN works by taking multiple game frames as input and outputting state values for each available action. The Q-Network is used for this, and it is optimized toward a frozen target network that is periodically upda

Double DQN

What is Double DQN? Double Deep Q-Network, commonly known as Double DQN, is an improvement on Q-learning, a popular model-free reinforcement learning algorithm. Double DQN uses a technique called Double Q-learning to reduce overestimation in the learning process. How does Double DQN work? Double DQN decomposes the maximum operation in the target into action selection and action evaluation. It evaluates the greedy policy according to the online network, but uses the target network to estimate

Dueling Network

Dueling Network: A Game-Changing AI Technology Have you ever played a video game where you had to make quick decisions in order to win? Imagine if you could teach a computer program to do the same thing. That's exactly what a Dueling Network does. A Dueling Network is a type of Q-Network that uses two separate streams to estimate the state-value and advantages for each action. This advanced technology has been used in many applications, including the development of autonomous vehicles, robotics

NoisyNet-DQN

NoisyNet-DQN: A Modification of DQN for Exploration In the field of artificial intelligence, the exploration-exploitation dilemma has always been a major challenge for developing efficient algorithms. Exploration is needed to discover new possibilities and exploit them to achieve higher rewards. The epsilon-greedy strategy has been widely used in deep reinforcement learning algorithms, including the famous Deep Q-Networks (DQNs). However, this strategy has some limitations, such as being too de

NoisyNet-Dueling

NoisyNet-Dueling is a modified version of a machine learning algorithm called Dueling Network. The goal of this modification is to provide a better way for the algorithm to explore different possibilities, instead of relying on a specific exploration technique called $\epsilon$-greedy. What is Dueling Network? Dueling Network is a machine learning algorithm used in Reinforcement Learning. In Reinforcement Learning, an agent learns how to make the best possible decisions in an environment by r

Rainbow DQN

Rainbow DQN: An Improved Learning Algorithm for Reinforcement Learning Reinforcement learning is a subfield of machine learning that deals with how an agent interacts with an environment to achieve a specific goal. One of the most popular methods for reinforcement learning is Deep Q-Networks (DQN). However, DQN has been found to have certain limitations, including overestimation bias and inefficiency in prioritizing experiences. A team of researchers sought to improve upon the performance of DQ

Random Ensemble Mixture

What is REM? If you have ever heard of machine learning or deep reinforcement learning, you may have come across a term called Random Ensemble Mixture (REM). But what is REM and how does it work? In simple terms, REM is an extension of the Deep Q-Network (DQN) algorithm for deep reinforcement learning inspired by a technique called Dropout. DQN is a popular algorithm in deep reinforcement learning that uses artificial neural networks to learn a policy that maximizes the expected reward in a gi

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